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Getting Started

We recommend organizing your source code like this:

├── src/
│   ├── commonMain/
│   │   └── kotlin/
│   │       └── <packages>/
│   │           └── model.kt (common model for client (JS) and server (JVM))
│   └── jsMain/
│       ├── kotlin/
│       │   └── <packages>/
│       │       └── app.kt  (contains main function)
│       └── resources/
│           └── index.html  (starting point for your app)
├── build.gradle.kts  (dependencies and tasks)
└── settings.gradle.kts  (project name)

The index.html is just a normal web-page. Be sure to include the resulting script-file from your KotlinJS-build. You can mark an element of your choice with an id (or use the body) to later mount your fritz2 elements to it:

<!doctype html>
    <meta charset="UTF-8">
    <meta content="width=device-width, initial-scale=1" name="viewport">
  <body id="target">
    <script src="<project-name>.js"></script>

app.kt is the starting point of your fritz2 app, so make sure it has a main-function. Inside main, create some content by opening a render context and mount it to the DOM of your index.html:

fun main() {
    render("#target") { // using id selector here, leave blank to use document.body
        h1 { +"My App" }
        div("some-fix-css-class") {
            p(id = "someId") {
                +"Hello World!"

components example basics

When calling render like that, your content will be mounted to an HTMLElement with id="target". If you want to mount your content to the body of your index.html, you can omit this parameter. Instead of using the selector string with the querySelector syntax, you can also specify an HTMLElement directly on the targetElement parameter. Setting the override parameter to false means that your content will be appended. By default, all child elements will be removed before your content is appended to the targetElement.

Run the project by calling ./gradlew jsRun in your project’s main directory. Add --continuous to enable automatic building and reloading in the browser after changing your code.

And voilà, you are done! Maybe you would like to create some more versatile HTML now?

Distributed by a MIT license.